Video Game Development Week 3: Working with Vectors and 3D space October 8, 2020October 8, 2020 August MillerAugust Miller 0 Comments Find this week’s slides here Unity project for this week here Post navigation Previous Previous post: Next Next post:
Video Game Development Week 8: Finishing TouchesVideo Game Development Week 8: Finishing Touches This week we’ll be wrapping up flappy bird with some finishing touches. Find the slides here. Find the required assets... Read MoreRead More
Video Game Development Week 5: The Game ManagerVideo Game Development Week 5: The Game Manager This week, we will continue talking about a topic briefly touched on in Week 4: The Game Manager. You can... Read MoreRead More
Video Game Development Week 6Video Game Development Week 6 This week, we will be expanding on the obstacle spawner with an obstacle mover. We will also explore local space,... Read MoreRead More